Dungeons & Dragons Online In 2022 - thexpgamer.com

Dungeons & Dragons Online In 2022

TheLazyPeon
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Dungeons & Dragons Online is a free to play fantasy MMORPG that initially released back in 2006, since then the game had years’ worth of content updates, new dungeons, raids, stories, zones to explore, puzzles and challenges, a somewhat recent addition to DDO a few years ago was its hardcore league, which is basically a permadeath mode where you start fresh and try to progress as far as you can without dying for special rewards, in this video though I’m gonna see what the normal version of the game has to offer, see if anything has changed since my last time playing and see how well it holds up in 2022…

What do you think about Dungeons & Dragons Online in 2022? is the game still a unique enough MMORPG that it’s worth playing? would you like to see a modern take on DDO? let me know your thoughts on this MMO in the comments below!
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Dungeons And Dragons Online 2022 Steam Description

Enter a world of danger and adventure with Dungeons & Dragons Online®, the free, award-winning, massively-multiplayer online game based on the beloved RPG that started it all.
Key Features:
Experience authentic 3.5 gameplay in the form of a Free MMORPG: Take control in combat and make every move count. Leap past deadly blade traps or dodge poison arrows. Whether fighter, sorcerer, or rogue, every move is your move as you block, tumble, cleave, and more on your way to glory and power.
Play for Free: Experience the action, danger, and intrigue of Dungeons & Dragons Online for free! Play as much as you want all the way to level 20.
Exciting Adventures with Iconic D&D Monsters: Come face-to-face with a dragon, defend your sanity from a Mindflayer, or get roasted by a Beholder as you delve into the deepest and most treacherous dungeons ever imagined. Test your skill against a monstrous number of iconic Dungeons & Dragons foes in your pursuit of power and glory.
Adventure alone or with friends from all over the world: Set out on an adventure of your own, create a group with friends or join a guild to meet new people.
Create a Unique Hero: Craft the characters you’ve always wanted to play with deep character advancement that offers nearly infinite possibilities. With 17 races, 15 classes and nearly limitless traits and character abilities, it’s possible that no two characters may ever be the same!
A Rich & Beautiful World: Explore the sun-drenched, magic-powered city of Stormreach, the gathering place for countless DDO players from around the world any time of day or night. See the iconic locations of Dungeons & Dragons brought to life like never before! The world of DDO is yours for the taking.
Enhance Your Experience: Shop in the in-game store for extra quests, powerful gear, experience boosts, buffs, and more. You choose how little or how much you spend.

Tags
Dungeons & Dragons Online 2022 Dungeons And Dragons DnD Online D&D Online DDO MMORPG MMO PVE Class Race Build Spec Boss Dungeons Quest DLC Hardcore Leagues Hidden Area Search Wall Puzzle Western Fantasy Classic MMO Old School MMO Nostalgic MMORPG Neverwinter DDO Guide DDO 2022 DDO MMO DDO Raid DDO Build
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Dungeons & Dragons Online In 2022

35 Comments

  1. Why haven’t u tried flyff online or SilkRoad online???!!!!!! 🤦🏻‍♂️

  2. Realistically 9 times out of 10 a battle between humans and dragons would end like this.

    50 humans are sent in to battle. They then see that the enemy is a dragon.

    Human 1: "Wait, that's not a human!"

    Human 2: "Are you sure?"

    Human 3: "Well I hope what we are looking at is a human otherwise that means we have prepared wrong."

    All 50 humans: dies

  3. When a new server dropped with recent favored souk release I was the 1st lvl 20 on the server. Me and star were both holding levels hardcore to milk content. Great game.

  4. Please do a video on Tibia in 2022! I've known about the game for years but have never taken the time to try it.

  5. You can reincarnate in the game, meaning you gain a passive past life perk, and you start back over at level 1. This keeps players engaged in all levels of content, so you can always find people to play with. Also, when you play a custom character (Not a preset one like you did), you get to level your perks. If you level the "spot" skill, it will tell you if you get near a secret door. Also, you will need a rogue to lockpick doors, disarm traps, and lockpick chests. unless you subclass into one.

  6. This was my favorite MMORPG for years until they made it so that there is no longer a party system when they released healing cocoon and then had to add reaper because it made all damage obsolete and no one could die anymore.

  7. I played DDO from launch for several years, then left and came back so many times. I have friends I talk to and play other games with (one has even said that whenever he and his GF decide to tie the knot, they don't just want me to attend, but be his best man), who I met playing DDO.

    I loved that game dearly. However, it is so far past its expiration date, it isn't worth attempting to save at this point. The problem isn't just UI overhaul (which they are attempting to do), or graphics, or anything else outdated that could be fixed through simple updates. It lost so much of its playerbase over the years that all they have left are diehards who have been playing for 10+ years and reincarnated dozens of times. This last part is the major killer for the game, and yet no one seems to really grasp that concept.

    DDO saw all the other games with basically the same, trite, cliched, end-game – and did something BRAND NEW: Reincarnation. In your video you talked about cosmetics at the beginning of your actual journey, with the high level (21 really isn't all that high, honestly, though) Dwarf with the skull-clad armor. Then, pointed out how awesome another guy looked, but was only 3 or 4? That's almost certainly because that guy was reincarnated.. and probably several times over. Reincarnation grants the character a bonus based on what they were before reincarnation, then sends them back to start the game over with whatever race/class/etc they choose on the next go round. It allows people to keep playing after they reach end-game, and be rewarded for doing so. It's really quite clever, and my tiny little blurb here about it does less than 1% justice to the genius of that system.

    The problem is that because of those rewards, the game has constantly been updated to be more and more difficult, challenging players who have gathered tons of those past-life feats from the reincarnations. This is because the highest level of difficulty just wasn't cutting it anymore. In addition, some of the expansions to the game started REQUIRING having done those things. In the Netheril type areas of Forgotten Realms, I remember seeing the difficulties (DCs) of landing spells get so outrageous that if you had not gotten multiple past-lives AND the extra stat points and more, there was basically no chance in hell of success. Same with chance to hit the enemies, survive their attacks, and beyond.

    What that means is that as the game progressed, the players became more and more split into groups: new players, players attempting to get to the elite levels of play (I don't mean the difficulty), and the elites who have played for so long they can do the highest difficulties and never play the lower difficulties. Due to that last group, the chances of finding groups doing normal quests is almost impossible. It becomes a single player game as a result, and often results in new players just quitting the game shortly after getting into it. Meanwhile, that elite group dwindles away over time. There's no way to change this, no way to bring it back. The game is on life-support as a result. The smallish playerbase will eventually die off enough that they will shut the doors.

    So, it's amazing tragic that this game is in the shape it is, because it did SOOOO very much new, inventive, ingenious… ground-breaking ideas that no other game has succeeded at doing, assuming they even tried to do it. So, YES, they really need to start work on DDO2, and get it done. They also need to broaden their horizons and spread the game out to consoles. I have heard far too many naysayers for this, though, as they claim DDO just cannot work on a controller successfully. However, I played through 6+ lives in DDO using nothing BUT a controller.

    This is because the game was one of the very first to implement in-game supported voice chat, as well as in-game support for controllers. All that needed done was assigning (and being creative) keybinds and a modification button allowing for button combinations. I did all of that back in 2010 (along with hooking the computer up to a 40 inch TV instead of a monitor, played the game from my couch lol). And, this has been done in a ton of games since 2014 or so, and is a major part of how FFXIV works on controller, even. So, these things aren't new.

    They could easily make DDO2 at least 75% as complex (hotbar wise) as DDO, and have it on all platforms. Plus, this would grab a countless amount of players, especially on Xbox, where we really don't have any good MMOs aside from ESO, maybe, and a definite vacuum for decent D&D games, too. They do it right, it could be a challenge to even FFXIV, imo, because FFXIV doesn't have great puzzles, mantling, and all of those other amazing things. Sorry for long comment, I'm just a HUGE fan of DDO, and get a good bit of passion going when discussing it.

  8. pretty sure a ar15 could handle a small group of dragons. Imagine a whole Navy Seal team. Dragons would be the ones to go extinct friend.

  9. The exoskeletons of insects/arachnids preclude them from getting very large …. so no, there have never been any MMORPG sized spiders in our reality.

  10. lol i play Neverwinter for a long time and i never know about this game.

  11. Master Lazy try the archworld too,, its a little diffirent from archage

  12. How can you do a PROPER review on a game with only 100 hours or less? It was the same as last years review.
    If you're going to do a review, level a character up to a dozen lives, do all the content and then make your review.
    Very shallow review, but hey, it got you your views and you produced another video out of it, win for you… not much for the viewers.

  13. I enjoyed the game but I had a friend help me who played for years, I can see being new it's very overwhelming

  14. "I kinda expected everyone to be at endgame" honestly, that's kinda one of the brilliant things about the game. Thanks to the reincarnation system, people are constantly cycling through the game at different levels, reincarnating their characters and trying new builds and the like.

  15. Incredible Game, Spooky Monetization for a 2006 game

  16. We sruvived alongside dinosaurs dragons should be a piece of cake

  17. I played DDO when it came out and as a D&D player I enjoyed it. However I moved on to mmorpgs that (I felt) were more fun like GW2. To answer your last question, yes, I'd love for them do to a DDO2 and keep the flavor of tabletop D&D but catch it up graphically to current games.

  18. Well, now i want to play DDO! Thanks Lazy Peon

  19. Ohhhhh I newer version would be sooo awesome.. still a fun game I go back too .. kinda surpassed my tastes on amount of races , classes is great with multi class and trees a tad overwhelming from its initial few years which I played exclusively with real life friends, I like the reincarnation and all but being so old there is a big spread of players talents and strengths of there builds .. lots of Zerging for the old schoolers , and I can on some stuff still fun tho , and pretty solo friendly

  20. @TheLazyPeon would you visit Mabinogi like this. The Game is getting old and the player base needs some love. Maybe a revisit would revitalize the game a bit. Enjoy 😉

  21. DDo deserves a remaster. Still has the best dungeons and difficulty.

  22. I have to say it hurts a little bit seeing Elminster being called budget Gandalf, but I mean, fair enough

  23. Assuming we're already at our current stage, dragons wouldn't be an issue. Just shoot em down

  24. I started this game about 5-6 years ago, but I could could count the hours on one hand I had with it. In 2020 I found myself having nothing to do so I went back playing it, and I've been having a great time with it ever since.

  25. Congrats on 700k subscribers Craig
    Been subscribed for years and it's always a joy when you upload

  26. Played this back in the day. One of the greatest I've played. Now I gotta find the cd and play again lol.

  27. It is indeed a wonderful game, the main down here for me is it feels so outdated that keeps me getting out of the game, also most of my friend have quit the game for some years so when I get in I find myself alone and the community as you said is small that finding groups is starting to feel annoying.
    The only reason I played recently and enjoyed for a bit was because of my characters that have some reincarnations and are well equipped, also because I already played and know of like 90% of 2009 to 2018 content (damn I played about 9 years hahahahah).

  28. You should really learn about the game behind DDO before you do a reaction video. First off, your "con" about left clicking for the first few hours was because you had no clue how to improve your character or play them. A paladin for instance is nothing more than a simple fighter until level 4 so there is nothing to do by click, if you wanted something more then you should have selected a spell casting or specialty class. If you want to do a reaction video at least know something about the game first so you know what you are doing and not criticizes a game due to your lack of knowledge about it.

  29. Sausageman.. what a fckin stupid name.. you clearly lack the imagination much ,dont you ?? 90% of the games out there got name generator..wtf.🤣🤣

  30. "Hey here's what I am going to discuss in the vlog but first here is an ad for something you will skip 90 seconds ahead because you don't care. I as a content creator do not care about my sponser so why should you as a viewer give a shit about my content?"

  31. Ive been playing this game for a long time. The reason the game made you go 1 level at a time was because you can actually have more than 1 class at a time so if you wanted 5 levels of bard 2 of fighter and 8 of barbarian, its possible. Also, traps and locked doors can be opened by rogues and artificers.

  32. Might give it another go havent played since launch .(even have the boxed collectors edition )

  33. Check out Frozen Flame next week, hits Steam Nov 17.

    Genuinely excited for it. Hopefully big-ish servers, good combat, great crafting etc.

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